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Normalized comments.

This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
This commit is contained in:
madmaxoft
2014-07-17 22:15:34 +02:00
parent 7fff12bfac
commit 2423fbf2ef
173 changed files with 893 additions and 867 deletions

View File

@@ -14,7 +14,7 @@
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
// cDelayedFluidSimulatorChunkData::cSlot
bool cDelayedFluidSimulatorChunkData::cSlot::Add(int a_RelX, int a_RelY, int a_RelZ)
@@ -40,7 +40,7 @@ bool cDelayedFluidSimulatorChunkData::cSlot::Add(int a_RelX, int a_RelY, int a_R
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
// cDelayedFluidSimulatorChunkData:
cDelayedFluidSimulatorChunkData::cDelayedFluidSimulatorChunkData(int a_TickDelay) :
@@ -62,7 +62,7 @@ cDelayedFluidSimulatorChunkData::~cDelayedFluidSimulatorChunkData()
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
// cDelayedFluidSimulator:
cDelayedFluidSimulator::cDelayedFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid, int a_TickDelay) :