Normalized comments.
This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
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@@ -362,7 +362,7 @@ char cItemHandler::GetMaxStackSize(void)
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return 64;
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}
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switch (m_ItemType) //sorted by id
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switch (m_ItemType)
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{
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case E_ITEM_ARROW: return 64;
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case E_ITEM_BAKED_POTATO: return 64;
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@@ -568,7 +568,7 @@ bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item)
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cFastRandom r1;
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if ((r1.NextInt(100, a_Player->GetUniqueID()) - Info.PoisonChance) <= 0)
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{
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a_Player->FoodPoison(600); // Give the player food poisoning for 30 seconds.
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a_Player->FoodPoison(600); // Give the player food poisoning for 30 seconds.
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}
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}
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