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Added speed entity effect.

This commit is contained in:
Hownaer
2014-08-28 23:02:20 +02:00
parent 4470ebffd7
commit 240ec9b4bd
3 changed files with 46 additions and 1 deletions

View File

@@ -1063,7 +1063,7 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc
(m_Player->GetWorld()->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_FIRE)
)
{
// Players can't destroy blocks with a Sword in the hand.
// Players can't destroy blocks with a sword in the hand.
return;
}