Rewritten block entity loading.
Block entities are now loaded based on the blocktype at the coords they specify; before loading, their type ("id" NBT tag) is checked.
The chunk now expects that all block entities given to it via cChunk::SetAllData() have their valid blocktype; asserts if they don't.
Fixes #1354.
This commit is contained in:
@@ -5,6 +5,7 @@
|
||||
|
||||
#include "Globals.h"
|
||||
#include "SetChunkData.h"
|
||||
#include "BlockEntities/BlockEntity.h"
|
||||
|
||||
|
||||
|
||||
@@ -116,3 +117,35 @@ void cSetChunkData::CalculateHeightMap(void)
|
||||
|
||||
|
||||
|
||||
|
||||
void cSetChunkData::RemoveInvalidBlockEntities(void)
|
||||
{
|
||||
for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end();)
|
||||
{
|
||||
BLOCKTYPE EntityBlockType = (*itr)->GetBlockType();
|
||||
BLOCKTYPE WorldBlockType = cChunkDef::GetBlock(m_BlockTypes, (*itr)->GetRelX(), (*itr)->GetPosY(), (*itr)->GetRelZ());
|
||||
if (EntityBlockType != WorldBlockType)
|
||||
{
|
||||
// Bad blocktype, remove the block entity:
|
||||
LOGD("Block entity blocktype mismatch at {%d, %d, %d}: entity for blocktype %s(%d) in block %s(%d). Deleting the block entity.",
|
||||
(*itr)->GetPosX(), (*itr)->GetPosY(), (*itr)->GetPosZ(),
|
||||
ItemTypeToString(EntityBlockType).c_str(), EntityBlockType,
|
||||
ItemTypeToString(WorldBlockType).c_str(), WorldBlockType
|
||||
);
|
||||
cBlockEntityList::iterator itr2 = itr;
|
||||
itr2++;
|
||||
m_BlockEntities.erase(itr);
|
||||
delete *itr;
|
||||
itr = itr2;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Good blocktype, keep the block entity:
|
||||
++itr;
|
||||
}
|
||||
} // for itr - m_BlockEntities[]
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user