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Refactored block-to-pickup conversion. (#4417)

This commit is contained in:
Mattes D
2019-10-16 10:06:34 +02:00
committed by GitHub
parent 241d97bbf9
commit 221cc4ec5c
121 changed files with 2496 additions and 1744 deletions

View File

@@ -30,22 +30,34 @@ public:
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override
{
// No pickups
return {};
}
virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
virtual void OnPlayerBrokeBlock(
cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface,
cPlayer & a_Player,
Vector3i a_BlockPos,
BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta
) override
{
cItemHandler * Handler = a_Player.GetEquippedItem().GetHandler();
if (a_Player.IsGameModeCreative() || !Handler->CanHarvestBlock(E_BLOCK_MOB_SPAWNER))
auto handler = a_Player.GetEquippedItem().GetHandler();
if (!a_Player.IsGameModeSurvival() || !handler->CanHarvestBlock(E_BLOCK_MOB_SPAWNER))
{
return;
}
auto & Random = GetRandomProvider();
int Reward = 15 + Random.RandInt(14) + Random.RandInt(14);
a_WorldInterface.SpawnSplitExperienceOrbs(static_cast<double>(a_BlockX), static_cast<double>(a_BlockY + 1), static_cast<double>(a_BlockZ), Reward);
auto & random = GetRandomProvider();
int reward = 15 + random.RandInt(14) + random.RandInt(14);
a_WorldInterface.SpawnSplitExperienceOrbs(Vector3d(0.5, 0.5, 0.5) + a_BlockPos, reward);
}
} ;