Fixed a few obsoleted functions
git-svn-id: http://mc-server.googlecode.com/svn/trunk@397 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -306,7 +306,7 @@ void cClientHandle::Authenticate(void)
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LoginResponse.m_MapSeed = cRoot::Get()->GetWorld()->GetWorldSeed();
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#endif
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LoginResponse.m_Dimension = 0;
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LoginResponse.m_MaxPlayers = (unsigned char)cRoot::Get()->GetWorld()->GetMaxPlayers();
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LoginResponse.m_MaxPlayers = (unsigned char)cRoot::Get()->GetDefaultWorld()->GetMaxPlayers();
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LoginResponse.m_Difficulty = 2;
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Send(LoginResponse);
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@@ -627,11 +627,11 @@ void cClientHandle::HandlePing(void)
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// Somebody tries to retrieve information about the server
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AString Reply;
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Printf(Reply, "%s%s%i%s%i",
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cRoot::Get()->GetWorld()->GetDescription().c_str(),
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cRoot::Get()->GetDefaultWorld()->GetDescription().c_str(),
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cChatColor::Delimiter.c_str(),
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cRoot::Get()->GetWorld()->GetNumPlayers(),
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cRoot::Get()->GetDefaultWorld()->GetNumPlayers(),
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cChatColor::Delimiter.c_str(),
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cRoot::Get()->GetWorld()->GetMaxPlayers()
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cRoot::Get()->GetDefaultWorld()->GetMaxPlayers()
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);
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Kick(Reply.c_str());
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}
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@@ -656,7 +656,7 @@ void cClientHandle::HandleHandshake(cPacket_Handshake * a_Packet)
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LOG("HANDSHAKE %s", m_Username.c_str());
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if (cRoot::Get()->GetWorld()->GetNumPlayers() >= cRoot::Get()->GetWorld()->GetMaxPlayers())
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if (cRoot::Get()->GetDefaultWorld()->GetNumPlayers() >= cRoot::Get()->GetDefaultWorld()->GetMaxPlayers())
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{
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Kick("The server is currently full :(-- Try again later");
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return;
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@@ -1647,8 +1647,10 @@ void cClientHandle::HandleKeepAlive(cPacket_KeepAlive * a_Packet)
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bool cClientHandle::CheckBlockInteractionsRate(void)
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{
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ASSERT(m_Player != NULL);
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ASSERT(m_Player->GetWorld() != NULL);
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int LastActionCnt = m_Player->GetLastBlockActionCnt();
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if ((cRoot::Get()->GetWorld()->GetTime() - m_Player->GetLastBlockActionTime()) < 0.1)
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if ((m_Player->GetWorld()->GetTime() - m_Player->GetLastBlockActionTime()) < 0.1)
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{
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// Limit the number of block interactions per tick
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m_Player->SetLastBlockActionTime(); //Player tried to interact with a block. Reset last block interation time.
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