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Remove SetProperty(...cPlayer)

Enchantment table, anvil windows are already opened one per-player.
This commit is contained in:
Tiger Wang
2020-10-02 14:22:17 +01:00
committed by peterbell10
parent cd1b507745
commit 21068011c6
15 changed files with 99 additions and 143 deletions

View File

@@ -192,7 +192,7 @@ int cFurnaceEntity::GetAndResetReward(void)
void cFurnaceEntity::BroadcastProgress(short a_ProgressbarID, short a_Value)
void cFurnaceEntity::BroadcastProgress(size_t a_ProgressbarID, short a_Value)
{
cWindow * Window = GetWindow();
if (Window != nullptr)