Merge branch 'master' into Inventory

This commit is contained in:
Howaner
2015-01-25 00:34:19 +01:00
232 changed files with 5200 additions and 1556 deletions
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@@ -267,7 +267,7 @@ void cBeaconEntity::GiveEffects(void)
bool cBeaconEntity::Tick(float a_Dt, cChunk & a_Chunk)
bool cBeaconEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
// Update the beacon every 4 seconds
if ((GetWorld()->GetWorldAge() % 80) == 0)
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@@ -30,7 +30,7 @@ public:
// cBlockEntity overrides:
virtual void SendTo(cClientHandle & a_Client) override;
virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual void UsedBy(cPlayer * a_Player) override;
/** Modify the beacon level. (It is needed to load the beacon corectly) */
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@@ -110,7 +110,7 @@ public:
virtual void SendTo(cClientHandle & a_Client) = 0;
/// Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. By default does nothing.
virtual bool Tick(float a_Dt, cChunk & a_Chunk)
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
return false;
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@@ -125,7 +125,7 @@ void cCommandBlockEntity::SetRedstonePower(bool a_IsPowered)
bool cCommandBlockEntity::Tick(float a_Dt, cChunk & a_Chunk)
bool cCommandBlockEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
UNUSED(a_Chunk);
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@@ -33,7 +33,7 @@ public:
/// Creates a new empty command block entity
cCommandBlockEntity(int a_X, int a_Y, int a_Z, cWorld * a_World);
virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual void SendTo(cClientHandle & a_Client) override;
virtual void UsedBy(cPlayer * a_Player) override;
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@@ -126,7 +126,7 @@ void cDropSpenserEntity::SetRedstonePower(bool a_IsPowered)
bool cDropSpenserEntity::Tick(float a_Dt, cChunk & a_Chunk)
bool cDropSpenserEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
if (!m_ShouldDropSpense)
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@@ -47,7 +47,7 @@ public:
virtual ~cDropSpenserEntity();
// cBlockEntity overrides:
virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual void SendTo(cClientHandle & a_Client) override;
virtual void UsedBy(cPlayer * a_Player) override;
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@@ -90,7 +90,7 @@ bool cFurnaceEntity::ContinueCooking(void)
bool cFurnaceEntity::Tick(float a_Dt, cChunk & a_Chunk)
bool cFurnaceEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
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@@ -42,7 +42,7 @@ public:
// cBlockEntity overrides:
virtual void SendTo(cClientHandle & a_Client) override;
virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual void UsedBy(cPlayer * a_Player) override;
virtual void Destroy() override
{
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@@ -55,7 +55,7 @@ bool cHopperEntity::GetOutputBlockPos(NIBBLETYPE a_BlockMeta, int & a_OutputX, i
bool cHopperEntity::Tick(float a_Dt, cChunk & a_Chunk)
bool cHopperEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
Int64 CurrentTick = a_Chunk.GetWorld()->GetWorldAge();
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@@ -48,7 +48,7 @@ protected:
Int64 m_LastMoveItemsOutTick;
// cBlockEntity overrides:
virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual void SendTo(cClientHandle & a_Client) override;
virtual void UsedBy(cPlayer * a_Player) override;
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@@ -73,7 +73,7 @@ void cMobSpawnerEntity::UpdateActiveState(void)
bool cMobSpawnerEntity::Tick(float a_Dt, cChunk & a_Chunk)
bool cMobSpawnerEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
// Update the active flag every 5 seconds
if ((m_World->GetWorldAge() % 100) == 0)
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@@ -29,7 +29,7 @@ public:
virtual void SendTo(cClientHandle & a_Client) override;
virtual void UsedBy(cPlayer * a_Player) override;
virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
// tolua_begin