Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1282 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -69,14 +69,7 @@ protected:
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);
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// cStructureGen override:
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virtual void GenStructures(
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int a_ChunkX, int a_ChunkZ,
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cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
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cChunkDef::BlockNibbles & a_BlockMetas, // Block meta to read and change
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cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
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cEntityList & a_Entities, // Entities may be added or deleted
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cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
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) override;
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virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
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} ;
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@@ -94,14 +87,7 @@ protected:
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int m_Seed;
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// cStructureGen override:
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virtual void GenStructures(
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int a_ChunkX, int a_ChunkZ,
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cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
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cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change
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cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data
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cEntityList & a_Entities, // Entities may be added or deleted
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cBlockEntityList & a_BlockEntities // Block entities may be added or deleted
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) override;
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virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
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void GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_OreType, int a_MaxHeight, int a_NumNests, int a_NestSize, cChunkDef::BlockTypes & a_BlockTypes, int a_Seq);
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} ;
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@@ -110,3 +96,22 @@ protected:
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class cStructGenLakes :
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public cStructureGen
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{
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public:
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cStructGenLakes(int a_Seed, BLOCKTYPE a_Fluid) : m_Noise(a_Seed), m_Seed(a_Seed), m_Fluid(a_Fluid) {}
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protected:
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cNoise m_Noise;
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int m_Seed;
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BLOCKTYPE m_Fluid;
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// cStructureGen override:
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virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
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} ;
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