- Implemented Drops from Burning animals
- added right monster health and attack strength - refactored the Pawn/Monster/Player class a little bit - changed some namings to fit the style git-svn-id: http://mc-server.googlecode.com/svn/trunk@140 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
@@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 12/26/11 15:45:21.
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** Generated automatically by tolua++-1.0.92 on 12/28/11 01:31:37.
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*/
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#ifndef __cplusplus
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@@ -5036,38 +5036,6 @@ static int tolua_AllToLua_cPlayer_GetInventory00(lua_State* tolua_S)
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static int tolua_AllToLua_cPlayer_TeleportTo00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
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!tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,3,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
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cEntity* a_Entity = ((cEntity*) tolua_tousertype(tolua_S,2,0));
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'TeleportTo'", NULL);
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#endif
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{
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self->TeleportTo(a_Entity);
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}
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}
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return 0;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'TeleportTo'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: TeleportTo of class cPlayer */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_TeleportTo01
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static int tolua_AllToLua_cPlayer_TeleportTo01(lua_State* tolua_S)
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{
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
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@@ -5078,6 +5046,7 @@ static int tolua_AllToLua_cPlayer_TeleportTo01(lua_State* tolua_S)
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)
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goto tolua_lerror;
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else
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#endif
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{
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cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
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const double a_PosX = ((const double) tolua_tonumber(tolua_S,2,0));
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@@ -5094,8 +5063,11 @@ static int tolua_AllToLua_cPlayer_TeleportTo01(lua_State* tolua_S)
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}
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}
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return 3;
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tolua_lerror:
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return tolua_AllToLua_cPlayer_TeleportTo00(tolua_S);
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'TeleportTo'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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@@ -5929,17 +5901,9 @@ public:
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} else {
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return ( void ) cPlayer:: Initialize(a_World);
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};
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};
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void TeleportTo( cEntity* a_Entity) {
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if (push_method("TeleportTo", tolua_AllToLua_cPlayer_TeleportTo00)) {
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tolua_pushusertype(lua_state, (void*)a_Entity, "cEntity");
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ToluaBase::dbcall(lua_state, 2, 0);
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} else {
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return ( void ) cPlayer:: TeleportTo(a_Entity);
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};
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};
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void TeleportTo( const double& a_PosX, const double& a_PosY, const double& a_PosZ) {
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if (push_method("TeleportTo", tolua_AllToLua_cPlayer_TeleportTo01)) {
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if (push_method("TeleportTo", tolua_AllToLua_cPlayer_TeleportTo00)) {
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tolua_pushnumber(lua_state, (lua_Number)a_PosX);
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tolua_pushnumber(lua_state, (lua_Number)a_PosY);
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tolua_pushnumber(lua_state, (lua_Number)a_PosZ);
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@@ -6035,9 +5999,6 @@ public:
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void cPlayer__Initialize( cWorld* a_World) {
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return ( void )cPlayer::Initialize(a_World);
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};
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void cPlayer__TeleportTo( cEntity* a_Entity) {
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return ( void )cPlayer::TeleportTo(a_Entity);
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};
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void cPlayer__TeleportTo( const double& a_PosX, const double& a_PosY, const double& a_PosZ) {
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return ( void )cPlayer::TeleportTo(a_PosX,a_PosY,a_PosZ);
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@@ -6133,38 +6094,6 @@ static int tolua_AllToLua_Lua__cPlayer_cPlayer__Initialize00(lua_State* tolua_S)
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static int tolua_AllToLua_Lua__cPlayer_cPlayer__TeleportTo00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"Lua__cPlayer",0,&tolua_err) ||
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!tolua_isusertype(tolua_S,2,"cEntity",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,3,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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Lua__cPlayer* self = (Lua__cPlayer*) tolua_tousertype(tolua_S,1,0);
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cEntity* a_Entity = ((cEntity*) tolua_tousertype(tolua_S,2,0));
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlayer__TeleportTo'", NULL);
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#endif
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{
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self->cPlayer__TeleportTo(a_Entity);
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}
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}
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return 0;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'cPlayer__TeleportTo'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: cPlayer__TeleportTo of class Lua__cPlayer */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlayer_cPlayer__TeleportTo01
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static int tolua_AllToLua_Lua__cPlayer_cPlayer__TeleportTo01(lua_State* tolua_S)
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{
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"Lua__cPlayer",0,&tolua_err) ||
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@@ -6175,6 +6104,7 @@ static int tolua_AllToLua_Lua__cPlayer_cPlayer__TeleportTo01(lua_State* tolua_S)
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)
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goto tolua_lerror;
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else
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#endif
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{
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Lua__cPlayer* self = (Lua__cPlayer*) tolua_tousertype(tolua_S,1,0);
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const double a_PosX = ((const double) tolua_tonumber(tolua_S,2,0));
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@@ -6191,8 +6121,11 @@ static int tolua_AllToLua_Lua__cPlayer_cPlayer__TeleportTo01(lua_State* tolua_S)
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}
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}
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return 3;
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tolua_lerror:
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return tolua_AllToLua_Lua__cPlayer_cPlayer__TeleportTo00(tolua_S);
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'cPlayer__TeleportTo'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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@@ -15992,7 +15925,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_function(tolua_S,"GetStance",tolua_AllToLua_cPlayer_GetStance00);
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tolua_function(tolua_S,"GetInventory",tolua_AllToLua_cPlayer_GetInventory00);
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tolua_function(tolua_S,"TeleportTo",tolua_AllToLua_cPlayer_TeleportTo00);
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tolua_function(tolua_S,"TeleportTo",tolua_AllToLua_cPlayer_TeleportTo01);
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tolua_function(tolua_S,"GetGameMode",tolua_AllToLua_cPlayer_GetGameMode00);
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tolua_function(tolua_S,"GetIP",tolua_AllToLua_cPlayer_GetIP00);
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tolua_function(tolua_S,"GetLastBlockActionTime",tolua_AllToLua_cPlayer_GetLastBlockActionTime00);
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@@ -16024,7 +15956,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_function(tolua_S,"tolua__set_instance",tolua_AllToLua_Lua__cPlayer_tolua__set_instance00);
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tolua_function(tolua_S,"cPlayer__Initialize",tolua_AllToLua_Lua__cPlayer_cPlayer__Initialize00);
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tolua_function(tolua_S,"cPlayer__TeleportTo",tolua_AllToLua_Lua__cPlayer_cPlayer__TeleportTo00);
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tolua_function(tolua_S,"cPlayer__TeleportTo",tolua_AllToLua_Lua__cPlayer_cPlayer__TeleportTo01);
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tolua_function(tolua_S,"cPlayer__MoveTo",tolua_AllToLua_Lua__cPlayer_cPlayer__MoveTo00);
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tolua_endmodule(tolua_S);
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tolua_cclass(tolua_S,"cPluginManager","cPluginManager","",NULL);
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