Lighting: Fixed underwater lighting (FS #369)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1444 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -385,10 +385,10 @@ public:
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g_BlockSpreadLightFalloff[E_BLOCK_WOODEN_DOOR] = 1;
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// Light in water and lava dissapears faster:
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g_BlockSpreadLightFalloff[E_BLOCK_LAVA] = 2;
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g_BlockSpreadLightFalloff[E_BLOCK_STATIONARY_LAVA] = 2;
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g_BlockSpreadLightFalloff[E_BLOCK_STATIONARY_WATER] = 2;
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g_BlockSpreadLightFalloff[E_BLOCK_WATER] = 2;
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g_BlockSpreadLightFalloff[E_BLOCK_LAVA] = 3;
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g_BlockSpreadLightFalloff[E_BLOCK_STATIONARY_LAVA] = 3;
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g_BlockSpreadLightFalloff[E_BLOCK_STATIONARY_WATER] = 3;
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g_BlockSpreadLightFalloff[E_BLOCK_WATER] = 3;
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// Transparent blocks
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g_BlockTransparent[E_BLOCK_AIR] = true;
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