1
0

Don't create two entity lists.

This commit is contained in:
Howaner
2014-09-24 15:17:20 +02:00
parent 65077c314a
commit 1d588b5195
2 changed files with 14 additions and 7 deletions

View File

@@ -81,6 +81,18 @@ void cNBTChunkSerializer::Finish(void)
memset(m_BlockLight, 0, sizeof(m_BlockLight));
memset(m_BlockSkyLight, 0, sizeof(m_BlockSkyLight));
}
// Check if "Entity" and "TileEntities" lists exists. MCEdit requires this.
if (!m_HasHadEntity)
{
a_Writer.BeginList("Entities", TAG_Compound);
a_Writer.EndList();
}
if (!m_HasHadBlockEntity)
{
a_Writer.BeginList("TileEntities", TAG_Compound);
a_Writer.EndList();
}
}