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Fixed more valgrind issues

( http://forum.mc-server.org/showthread.php?tid=598&pid=5139#pid5139 )

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1013 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-10-27 07:51:01 +00:00
parent 31a326382a
commit 1cd213fa60
3 changed files with 16 additions and 20 deletions

View File

@@ -18,17 +18,17 @@
class cSimulatorManager
{
public:
cSimulatorManager();
cSimulatorManager(void);
~cSimulatorManager();
void Simulate( float a_Dt );
void WakeUp(int a_X, int a_Y, int a_Z);
void Simulate(float a_Dt);
void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ);
void RegisterSimulator(cSimulator * a_Simulator, short a_Rate); // Takes ownership of the simulator object!
void RegisterSimulator(cSimulator * a_Simulator, int a_Rate); // Takes ownership of the simulator object!
protected:
typedef std::vector <std::pair<cSimulator *, short> *> cSimulators;
typedef std::vector <std::pair<cSimulator *, int> > cSimulators;
cSimulators m_Simulators;
long long m_Ticks;