Chat packet handled in the new way; fixed missing packet sending for inventory slot.
Again, API change! cPlugin:OnChat() has had its parameters swapped, to match all the other callbacks - Player first, Message second git-svn-id: http://mc-server.googlecode.com/svn/trunk@751 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -44,8 +44,8 @@ public: //tolua_export
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void StartListenThread();
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bool Command( cClientHandle & a_Client, const char* a_Cmd );
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void ServerCommand( const char* a_Cmd ); //tolua_export
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bool Command(cClientHandle & a_Client, const AString & a_Cmd);
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void ServerCommand(const AString & a_Cmd); //tolua_export
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void Shutdown();
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void SendMessage( const char* a_Message, cPlayer* a_Player = 0, bool a_bExclude = false ); //tolua_export
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