Chat packet handled in the new way; fixed missing packet sending for inventory slot.

Again, API change! cPlugin:OnChat() has had its parameters swapped, to match all the other callbacks - Player first, Message second

git-svn-id: http://mc-server.googlecode.com/svn/trunk@751 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-08-18 10:38:15 +00:00
parent 2691e8daed
commit 1b5eaa92b5
18 changed files with 213 additions and 210 deletions
+1 -1
View File
@@ -56,7 +56,7 @@ public:
cPluginManager * GetPluginManager (void) { return m_PluginManager; } // tolua_export
cAuthenticator & GetAuthenticator (void) { return m_Authenticator; }
void ServerCommand(const char* a_Cmd ); //tolua_export
void ServerCommand(const AString & a_Cmd); //tolua_export
void KickUser(int a_ClientID, const AString & a_Reason); // Kicks the user, no matter in what world they are. Used from cAuthenticator
void AuthenticateUser(int a_ClientID); // Called by cAuthenticator to auth the specified user