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Chat packet handled in the new way; fixed missing packet sending for inventory slot.

Again, API change! cPlugin:OnChat() has had its parameters swapped, to match all the other callbacks - Player first, Message second

git-svn-id: http://mc-server.googlecode.com/svn/trunk@751 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-08-18 10:38:15 +00:00
parent 2691e8daed
commit 1b5eaa92b5
18 changed files with 213 additions and 210 deletions

View File

@@ -75,18 +75,18 @@ cRoot::~cRoot()
void cRoot::InputThread(void* a_Params)
void cRoot::InputThread(void * a_Params)
{
#if defined(ANDROID_NDK)
return;
#else
cRoot& self = *(cRoot*)a_Params;
cRoot & self = *(cRoot*)a_Params;
while( !(self.m_bStop || self.m_bRestart) )
while (!(self.m_bStop || self.m_bRestart))
{
std::string Command;
std::getline(std::cin, Command);
self.ServerCommand( Command.c_str() );
self.ServerCommand(Command);
}
#endif
}
@@ -351,15 +351,15 @@ void cRoot::TickWorlds( float a_Dt )
void cRoot::ServerCommand( const char * a_Cmd )
void cRoot::ServerCommand(const AString & a_Cmd)
{
LOG("Server console command: \"%s\"", a_Cmd );
m_Server->ServerCommand( a_Cmd );
if( strcmp(a_Cmd, "stop") == 0 )
LOG("Server console command: \"%s\"", a_Cmd.c_str());
m_Server->ServerCommand(a_Cmd);
if (a_Cmd == "stop")
{
m_bStop = true;
}
else if( strcmp( a_Cmd, "restart") == 0 )
else if (a_Cmd == "restart")
{
m_bRestart = true;
}