Chat packet handled in the new way; fixed missing packet sending for inventory slot.
Again, API change! cPlugin:OnChat() has had its parameters swapped, to match all the other callbacks - Player first, Message second git-svn-id: http://mc-server.googlecode.com/svn/trunk@751 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -97,17 +97,18 @@ public: //tolua_export
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// If the hook returns true, no further hook is called and the functions return false
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bool CallHook( PluginHook a_Hook, unsigned int a_NumArgs, ... );
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bool CallHookLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username);
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bool CallHookBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE OldBlock, NIBBLETYPE OldMeta);
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bool CallHookBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem);
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bool CallHookChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_Chunk);
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bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
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bool CallHookCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
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bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
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bool CallHookBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
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bool CallHookWeatherChanged (cWorld * a_World);
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bool CallHookUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4);
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bool CallHookChat (cPlayer * a_Player, const AString & a_Message);
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bool CallHookChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_Chunk);
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bool CallHookCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
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bool CallHookLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username);
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bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
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bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
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bool CallHookUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
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bool CallHookUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4);
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bool CallHookWeatherChanged (cWorld * a_World);
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void RemoveHooks( cPlugin* a_Plugin );
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void RemovePlugin( cPlugin* a_Plugin, bool a_bDelete = false ); //tolua_export
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