Restored chest and furnace functionality as it was (it's basically working but joined chests show single-chest window)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@263 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -835,6 +835,19 @@ cBlockEntity * cChunk::GetBlockEntity(int a_X, int a_Y, int a_Z)
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void cChunk::UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z)
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{
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cBlockEntity * be = GetBlockEntity(a_X, a_Y, a_Z);
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if (be != NULL)
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{
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be->UsedBy(a_Player);
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}
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}
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void cChunk::CollectPickupsByPlayer(cPlayer * a_Player)
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{
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cCSLock Lock(m_CSEntities);
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