Moved entities into the Entities subfolder.
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@@ -3,9 +3,8 @@
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#include "ChestEntity.h"
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#include "../Item.h"
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#include "../Player.h"
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#include "../Entities/Player.h"
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#include "../UI/Window.h"
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#include "../Noise.h"
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#include <json/json.h>
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@@ -2,7 +2,7 @@
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "DispenserEntity.h"
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#include "../Player.h"
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#include "../Entities/Player.h"
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#include "../Simulator/FluidSimulator.h"
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#include "../Chunk.h"
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@@ -6,7 +6,7 @@
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#include "Globals.h"
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#include "DropSpenserEntity.h"
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#include "../Player.h"
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#include "../Entities/Player.h"
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#include "../Chunk.h"
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@@ -5,7 +5,7 @@
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#include "Globals.h"
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#include "DropperEntity.h"
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#include "../Player.h"
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#include "../Entities/Player.h"
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#include "../Simulator/FluidSimulator.h"
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@@ -3,7 +3,7 @@
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#include "FurnaceEntity.h"
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#include "../UI/Window.h"
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#include "../Player.h"
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#include "../Entities/Player.h"
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#include "../Root.h"
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#include "../Chunk.h"
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#include <json/json.h>
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@@ -6,7 +6,7 @@
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#include "Globals.h"
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#include "HopperEntity.h"
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#include "../Chunk.h"
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#include "../Player.h"
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#include "../Entities/Player.h"
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#include "../PluginManager.h"
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#include "ChestEntity.h"
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#include "DropSpenserEntity.h"
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@@ -2,7 +2,7 @@
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#pragma once
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#include "BlockEntity.h"
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#include "../Player.h"
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#include "../Entities/Player.h"
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@@ -3,7 +3,7 @@
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#include "SignEntity.h"
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#include "../Player.h"
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#include "../Entities/Player.h"
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// #include "ClientHandle.h"
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// #include "World.h"
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// #include "Root.h"
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