1
0

Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.

Note that cItems is used in the function signature but not yet exported in the API, TODO!

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1176 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2013-01-27 02:00:33 +00:00
parent 1a9960a396
commit 1a127f5510
20 changed files with 91 additions and 85 deletions

View File

@@ -3,6 +3,8 @@
#include "BlockHandler.h"
#include "../Item.h"
#include "../World.h"
#include "../Root.h"
#include "../PluginManager.h"
#include "BlockSand.h"
#include "BlockGravel.h"
#include "BlockDoor.h"
@@ -321,11 +323,15 @@ void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta)
void cBlockHandler::DropBlock(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
void cBlockHandler::DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ)
{
cItems Pickups;
NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
ConvertToPickups(Pickups, Meta);
// Allow plugins to modify the pickups:
cRoot::Get()->GetPluginManager()->CallHookBlockToPickups(a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta, Pickups);
if (!Pickups.empty())
{
a_World->SpawnItemPickups(Pickups, a_BlockX, a_BlockY, a_BlockZ);
@@ -423,7 +429,7 @@ void cBlockHandler::Check(cWorld * a_World, int a_BlockX, int a_BlockY, int a_Bl
{
if (DoesDropOnUnsuitable())
{
DropBlock(a_World, a_BlockX, a_BlockY, a_BlockZ);
DropBlock(a_World, NULL, a_BlockX, a_BlockY, a_BlockZ);
}
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);