Chests and Furnaces are now saved properly into Anvil scheme.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@516 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -531,7 +531,7 @@ void cChunk::Tick(float a_Dt, MTRand & a_TickRandom)
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{
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if ((*itr)->GetBlockType() == E_BLOCK_FURNACE)
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{
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((cFurnaceEntity *)(*itr))->Tick( a_Dt );
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m_IsDirty = ((cFurnaceEntity *)(*itr))->Tick( a_Dt ) | m_IsDirty;
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}
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}
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}
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