Fixed slime-related comments.
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@@ -867,13 +867,13 @@ cMonster * cMonster::NewMonsterFromType(cMonster::eType a_MobType)
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}
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case mtSlime:
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{
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toReturn = new cSlime(1 << Random.NextInt(3));
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toReturn = new cSlime(1 << Random.NextInt(3)); // Size 1, 2 or 4
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break;
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}
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case mtSkeleton:
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{
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// TODO: Actual detection of spawning in Nether
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toReturn = new cSkeleton(Random.NextInt(1) == 0 ? false : true);
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toReturn = new cSkeleton((Random.NextInt(1) == 0) ? false : true);
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break;
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}
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case mtVillager:
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