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Moved Chunk Broadcasts over to the regular queue

This commit is contained in:
tycho
2015-05-30 17:22:03 +01:00
parent 519fd1d36d
commit 19c95ee564
8 changed files with 139 additions and 117 deletions

View File

@@ -2852,22 +2852,6 @@ void cChunk::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cons
void cChunk::BroadcastChunkData(cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude)
{
for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)
{
if (*itr == a_Exclude)
{
continue;
}
(*itr)->SendChunkData(m_PosX, m_PosZ, a_Serializer);
} // for itr - LoadedByClient[]
}
void cChunk::BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, const cClientHandle * a_Exclude)
{
for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr)