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Fixed trapdoors not toggling

The redstone simulator kept on resetting them.
This commit is contained in:
Tiger Wang
2013-12-07 14:41:58 +00:00
parent 347e80bdd8
commit 1932cc38a1
3 changed files with 103 additions and 17 deletions

View File

@@ -205,7 +205,7 @@ void cClientHandle::Kick(const AString & a_Reason)
{
if (m_State >= csAuthenticating) // Don't log pings
{
LOG("Kicking user \"%s\" for \"%s\"", m_Username.c_str(), StripColorCodes(a_Reason).c_str());
LOGINFO("Kicking player %s for \"%s\"", m_Username.c_str(), StripColorCodes(a_Reason).c_str());
}
SendDisconnect(a_Reason);
}