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Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1475 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2013-05-12 17:55:49 +00:00
parent d851c47acd
commit 1927095d25
10 changed files with 95 additions and 124 deletions

View File

@@ -5,6 +5,7 @@
#include "Globals.h"
#include "HeiGen.h"
#include "../LinearUpscale.h"
@@ -265,7 +266,7 @@ void cHeiGenBiomal::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMa
Height[x + 17 * z] = GetHeightAt(x, z, a_ChunkX, a_ChunkZ, Biomes);
}
}
ArrayLinearInterpolate2D(Height, 17, 17, STEPX, STEPZ);
ArrayLinearUpscale2D(Height, 17, 17, STEPX, STEPZ);
// Copy into the heightmap
for (int z = 0; z < cChunkDef::Width; z++)