Fix style of Tools
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@@ -15,7 +15,7 @@
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/// The maximum size of an inflated chunk; raw chunk data is 192 KiB, allow 64 KiB more of entities
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/** The maximum size of an inflated chunk; raw chunk data is 192 KiB, allow 64 KiB more of entities */
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#define CHUNK_INFLATE_MAX 256 KiB
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@@ -115,7 +115,7 @@ void cZapper::ZapRegionInMCAFile(const cRegion & a_Region, int a_MCAX, int a_MCA
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int ChunkZ = a_MCAZ * ChunksPerMCAZ + (i / ChunksPerMCAX);
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LoadChunkData(fIn, HeaderIn[i], ChunkData, ChunkX, ChunkZ);
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if (a_Region.TouchesChunk(ChunkX, ChunkZ))
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{
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ZapRegionInRawChunkData(a_Region, ChunkData, ChunkX, ChunkZ);
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@@ -218,14 +218,14 @@ void cZapper::ZapRegionInRawChunkData(const cRegion & a_Region, AString & a_Chun
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return;
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}
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ZapRegionInNBTChunk(a_Region, NBT, a_ChunkX, a_ChunkZ);
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cFastNBTWriter Writer;
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for (int ch = NBT.GetFirstChild(0); ch >= 0; ch = NBT.GetNextSibling(ch))
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{
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SerializeNBTTag(NBT, ch, Writer);
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}
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Writer.Finish();
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/*
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// DEBUG: Output dst to a file:
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cFile f2;
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@@ -251,7 +251,7 @@ void cZapper::ZapRegionInNBTChunk(const cRegion & a_Region, cParsedNBT & a_NBT,
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fprintf(stderr, "Cannot find Level tag in chunk [%d, %d]'s NBT. Skipping chunk.", a_ChunkX, a_ChunkZ);
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return;
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}
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// Create a copy of the region and limit it to the current chunk:
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int BlockX = a_ChunkX * 16;
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int BlockZ = a_ChunkZ * 16;
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@@ -273,7 +273,7 @@ void cZapper::ZapRegionInNBTChunk(const cRegion & a_Region, cParsedNBT & a_NBT,
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}
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ZapRegionBlocksInNBT(Local, a_NBT, SectionsTag);
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}
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if (a_Region.m_ShouldZapEntities)
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{
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int EntitiesTag = a_NBT.FindChildByName(LevelTag, "Entities");
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@@ -320,7 +320,7 @@ void cZapper::ZapRegionBlocksInNBT(const cRegion & a_Region, cParsedNBT & a_NBT,
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{
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ZapRegionInNBTSectionNibbles(a_Region, y, (unsigned char *)(a_NBT.GetData(BlockAddTag)));
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}
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} // for Child - Level/Sections/[]
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} // for Child - Level / Sections / []
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}
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@@ -426,7 +426,7 @@ void cZapper::SerializeNBTTag(const cParsedNBT & a_NBT, int a_Tag, cFastNBTWrite
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a_Writer.EndCompound();
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break;
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}
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default:
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{
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ASSERT(!"Unknown NBT tag");
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@@ -434,7 +434,3 @@ void cZapper::SerializeNBTTag(const cParsedNBT & a_NBT, int a_Tag, cFastNBTWrite
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}
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}
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}
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