Fix style of Tools
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@@ -11,7 +11,7 @@
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// cStatistics::cStats:
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cStatistics::cStats::cStats(void) :
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@@ -97,7 +97,7 @@ void cStatistics::cStats::UpdateCoordsRange(int a_ChunkX, int a_ChunkZ)
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// cStatistics:
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cStatistics::cStatistics(void)
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@@ -153,7 +153,7 @@ bool cStatistics::OnSection
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// The current biome data is not valid, we don't have the means for sorting the BlockTypes into per-biome arrays
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return true;
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}
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for (int y = 0; y < 16; y++)
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{
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int Height = (int)a_Y * 16 + y;
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@@ -168,10 +168,10 @@ bool cStatistics::OnSection
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}
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}
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}
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m_Stats.m_BlockNumChunks += m_IsFirstSectionInChunk ? 1 : 0;
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m_IsFirstSectionInChunk = false;
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return false;
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}
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@@ -187,7 +187,7 @@ bool cStatistics::OnEmptySection(unsigned char a_Y)
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return true;
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}
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// Add air to all columns:
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// Add air to all columns:
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for (int z = 0; z < 16; z++)
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{
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for (int x = 0; x < 16; x++)
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@@ -196,10 +196,10 @@ bool cStatistics::OnEmptySection(unsigned char a_Y)
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m_Stats.m_BlockCounts[Biome][0] += 16; // 16 blocks in a column, all air
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}
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}
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m_Stats.m_BlockNumChunks += m_IsFirstSectionInChunk ? 1 : 0;
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m_IsFirstSectionInChunk = false;
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return false;
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}
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@@ -221,9 +221,9 @@ bool cStatistics::OnEntity(
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)
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{
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m_Stats.m_NumEntities += 1;
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// TODO
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return false;
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}
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@@ -239,12 +239,12 @@ bool cStatistics::OnTileEntity(
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)
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{
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m_Stats.m_NumTileEntities += 1;
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if (a_EntityType == "MobSpawner")
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{
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OnSpawner(a_NBT, a_NBTTag);
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}
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return false;
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}
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@@ -280,7 +280,7 @@ void cStatistics::OnSpawner(cParsedNBT & a_NBT, int a_TileEntityTag)
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return;
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}
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m_Stats.m_SpawnerEntity[Ent] += 1;
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// Get the spawner pos:
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int PosYTag = a_NBT.FindChildByName(a_TileEntityTag, "y");
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if ((PosYTag < 0) || (a_NBT.GetType(PosYTag) != TAG_Int))
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@@ -295,7 +295,7 @@ void cStatistics::OnSpawner(cParsedNBT & a_NBT, int a_TileEntityTag)
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// cStatisticsFactory:
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cStatisticsFactory::cStatisticsFactory(void) :
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@@ -315,7 +315,7 @@ cStatisticsFactory::~cStatisticsFactory()
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JoinResults();
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LOG(" Total %llu chunks went through", m_CombinedStats.m_TotalChunks);
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LOG(" Biomes processed for %llu chunks", m_CombinedStats.m_BiomeNumChunks);
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// Check the number of blocks processed
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UInt64 TotalBlocks = 0;
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for (int i = 0; i <= 255; i++)
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@@ -327,7 +327,7 @@ cStatisticsFactory::~cStatisticsFactory()
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}
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UInt64 ExpTotalBlocks = m_CombinedStats.m_BlockNumChunks * 16LL * 16LL * 256LL;
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LOG(" BlockIDs processed for %llu chunks, %llu blocks (exp %llu; %s)", m_CombinedStats.m_BlockNumChunks, TotalBlocks, ExpTotalBlocks, (TotalBlocks == ExpTotalBlocks) ? "match" : "failed");
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// Save statistics:
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LOG(" Saving statistics into files:");
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LOG(" Statistics.txt");
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@@ -429,7 +429,7 @@ void cStatisticsFactory::SavePerHeightBlockTypes(void)
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LOG("Cannot write to file PerHeightBlockTypes.xls. Statistics not written.");
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return;
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}
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// Write header:
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f.Printf("Blocks 0 - 127:\nHeight");
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for (int i = 0; i < 128; i++)
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@@ -437,7 +437,7 @@ void cStatisticsFactory::SavePerHeightBlockTypes(void)
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f.Printf("\t%s(%d)", GetBlockTypeString(i), i);
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}
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f.Printf("\n");
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// Write first half:
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for (int y = 0; y < 256; y++)
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{
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@@ -457,7 +457,7 @@ void cStatisticsFactory::SavePerHeightBlockTypes(void)
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f.Printf("\t%s(%d)", GetBlockTypeString(i), i);
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}
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f.Printf("\n");
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// Write second half:
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for (int y = 0; y < 256; y++)
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{
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@@ -483,10 +483,10 @@ void cStatisticsFactory::SaveBiomeBlockTypes(void)
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LOG("Cannot write to file BiomeBlockTypes.xls. Statistics not written.");
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return;
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}
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AString FileHeader("Biomes 0-127:\n");
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f.Write(FileHeader.c_str(), FileHeader.length());
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AString Header("BlockType\tBlockType");
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for (int Biome = 0; Biome <= 127; Biome++)
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{
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@@ -502,7 +502,7 @@ void cStatisticsFactory::SaveBiomeBlockTypes(void)
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}
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Header.append("\n");
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f.Write(Header.c_str(), Header.length());
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for (int BlockType = 0; BlockType <= 255; BlockType++)
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{
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AString Line;
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@@ -530,7 +530,7 @@ void cStatisticsFactory::SaveBiomeBlockTypes(void)
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}
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Header.append("\n");
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f.Write(Header.c_str(), Header.length());
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for (int BlockType = 0; BlockType <= 255; BlockType++)
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{
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AString Line;
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@@ -557,7 +557,7 @@ void cStatisticsFactory::SaveStatistics(void)
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LOG("Cannot write to file Statistics.txt. Statistics not written.");
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return;
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}
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int Elapsed = (clock() - m_BeginTick) / CLOCKS_PER_SEC;
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f.Printf("Time elapsed: %d seconds (%d hours, %d minutes and %d seconds)\n", Elapsed, Elapsed / 3600, (Elapsed / 60) % 60, Elapsed % 60);
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f.Printf("Total chunks processed: %llu\n", m_CombinedStats.m_TotalChunks);
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@@ -589,7 +589,7 @@ void cStatisticsFactory::SaveSpawners(void)
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LOG("Cannot write to file Spawners.xls. Statistics not written.");
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return;
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}
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f.Printf("Entity type\tTotal count\tCount per chunk\n");
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for (int i = 0; i < entMax; i++)
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{
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@@ -609,7 +609,7 @@ void cStatisticsFactory::SavePerHeightSpawners(void)
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LOG("Cannot write to file PerHeightSpawners.xls. Statistics not written.");
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return;
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}
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// Write header:
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f.Printf("Height\tTotal");
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for (int i = 0; i < entMax; i++)
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@@ -634,7 +634,3 @@ void cStatisticsFactory::SavePerHeightSpawners(void)
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f.Printf("\n");
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}
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}
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