Fix style of Tools
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@@ -55,12 +55,12 @@ bool cHeightBiomeMap::OnNewChunk(int a_ChunkX, int a_ChunkZ)
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m_CurrentChunkZ = a_ChunkZ;
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m_CurrentChunkRelX = m_CurrentChunkX - m_CurrentRegionX * 32;
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m_CurrentChunkRelZ = m_CurrentChunkZ - m_CurrentRegionZ * 32;
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ASSERT((m_CurrentChunkRelX >= 0) && (m_CurrentChunkRelX < 32));
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ASSERT((m_CurrentChunkRelZ >= 0) && (m_CurrentChunkRelZ < 32));
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memset(m_BlockTypes, 0, sizeof(m_BlockTypes));
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return CALLBACK_CONTINUE;
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}
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@@ -72,7 +72,7 @@ bool cHeightBiomeMap::OnNewChunk(int a_ChunkX, int a_ChunkZ)
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bool cHeightBiomeMap::OnBiomes(const unsigned char * a_BiomeData)
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{
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memcpy(m_ChunkBiomes, a_BiomeData, sizeof(m_ChunkBiomes));
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return CALLBACK_CONTINUE;
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}
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@@ -86,7 +86,7 @@ bool cHeightBiomeMap::OnHeightMap(const int * a_HeightMapBE)
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{
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m_ChunkHeight[i] = ntohl(a_HeightMapBE[i]);
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} // for i - m_ChunkHeight
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return CALLBACK_CONTINUE;
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}
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@@ -157,12 +157,12 @@ bool cHeightBiomeMap::OnSectionsFinished(void)
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break; // for y
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}
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} // for y
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// Set the color based on the biome and height:
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char Biome = m_ChunkBiomes[16 * z + x];
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PixelLine[x] = ShadeColor(BiomePalette[Biome], Height);
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} // for x
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// Set the pixelline into the image:
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SetPixelURow(m_CurrentChunkRelX * 16, m_CurrentChunkRelZ * 16 + z, 16, PixelLine);
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} // for z
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@@ -173,7 +173,7 @@ bool cHeightBiomeMap::OnSectionsFinished(void)
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// cHeightBiomeMapFactory:
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cHeightBiomeMapFactory::~cHeightBiomeMapFactory()
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@@ -203,7 +203,7 @@ cHeightBiomeMapFactory::~cHeightBiomeMapFactory()
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MaxRegionZ = cb->m_MaxRegionZ;
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}
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}
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// If the size is small enough, write an HTML file referencing all the images in a table:
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if ((MaxRegionX >= MinRegionX) && (MaxRegionZ >= MinRegionZ) && (MaxRegionX - MinRegionX < 100) && (MaxRegionZ - MinRegionZ < 100))
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{
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@@ -224,7 +224,3 @@ cHeightBiomeMapFactory::~cHeightBiomeMapFactory()
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}
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}
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}
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