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Fix style of Tools

This commit is contained in:
Alexander Lyons Harkness
2017-12-23 12:49:08 +00:00
parent aff140365d
commit 1926181cb7
45 changed files with 626 additions and 773 deletions

View File

@@ -55,12 +55,12 @@ bool cHeightBiomeMap::OnNewChunk(int a_ChunkX, int a_ChunkZ)
m_CurrentChunkZ = a_ChunkZ;
m_CurrentChunkRelX = m_CurrentChunkX - m_CurrentRegionX * 32;
m_CurrentChunkRelZ = m_CurrentChunkZ - m_CurrentRegionZ * 32;
ASSERT((m_CurrentChunkRelX >= 0) && (m_CurrentChunkRelX < 32));
ASSERT((m_CurrentChunkRelZ >= 0) && (m_CurrentChunkRelZ < 32));
memset(m_BlockTypes, 0, sizeof(m_BlockTypes));
return CALLBACK_CONTINUE;
}
@@ -72,7 +72,7 @@ bool cHeightBiomeMap::OnNewChunk(int a_ChunkX, int a_ChunkZ)
bool cHeightBiomeMap::OnBiomes(const unsigned char * a_BiomeData)
{
memcpy(m_ChunkBiomes, a_BiomeData, sizeof(m_ChunkBiomes));
return CALLBACK_CONTINUE;
}
@@ -86,7 +86,7 @@ bool cHeightBiomeMap::OnHeightMap(const int * a_HeightMapBE)
{
m_ChunkHeight[i] = ntohl(a_HeightMapBE[i]);
} // for i - m_ChunkHeight
return CALLBACK_CONTINUE;
}
@@ -157,12 +157,12 @@ bool cHeightBiomeMap::OnSectionsFinished(void)
break; // for y
}
} // for y
// Set the color based on the biome and height:
char Biome = m_ChunkBiomes[16 * z + x];
PixelLine[x] = ShadeColor(BiomePalette[Biome], Height);
} // for x
// Set the pixelline into the image:
SetPixelURow(m_CurrentChunkRelX * 16, m_CurrentChunkRelZ * 16 + z, 16, PixelLine);
} // for z
@@ -173,7 +173,7 @@ bool cHeightBiomeMap::OnSectionsFinished(void)
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
// cHeightBiomeMapFactory:
cHeightBiomeMapFactory::~cHeightBiomeMapFactory()
@@ -203,7 +203,7 @@ cHeightBiomeMapFactory::~cHeightBiomeMapFactory()
MaxRegionZ = cb->m_MaxRegionZ;
}
}
// If the size is small enough, write an HTML file referencing all the images in a table:
if ((MaxRegionX >= MinRegionX) && (MaxRegionZ >= MinRegionZ) && (MaxRegionX - MinRegionX < 100) && (MaxRegionZ - MinRegionZ < 100))
{
@@ -224,7 +224,3 @@ cHeightBiomeMapFactory::~cHeightBiomeMapFactory()
}
}
}