Fixed Details Xoft gave.
Increased the range where orbs (should) track you. Blazes give 10 xp now.
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@@ -25,6 +25,7 @@ class cChunkDataSerializer;
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class cInventory;
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class cMonster;
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class cPawn;
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class cExpOrb;
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class cPickup;
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class cPlayer;
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class cProtocol;
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@@ -121,7 +122,7 @@ public:
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void SendPlayerSpawn (const cPlayer & a_Player);
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void SendRespawn (void);
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void SendExperience (void);
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void SendExperienceOrb (const cEntity & a_Entity);
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void SendExperienceOrb (const cExpOrb & a_ExpOrb);
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void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8
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void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data);
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void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock);
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