Gen: Moved PiecePool into a separate file.
Also rewritten the PieceGenerator to use std::unique_ptr.
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@@ -17,7 +17,7 @@ set (SHARED_SRCS
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${CMAKE_SOURCE_DIR}/src/Bindings/LuaState.cpp
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${CMAKE_SOURCE_DIR}/src/Generating/ChunkDesc.cpp
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${CMAKE_SOURCE_DIR}/src/Generating/PieceGenerator.cpp
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${CMAKE_SOURCE_DIR}/src/Generating/PiecePool.cpp
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${CMAKE_SOURCE_DIR}/src/Generating/Prefab.cpp
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${CMAKE_SOURCE_DIR}/src/Generating/PrefabPiecePool.cpp
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${CMAKE_SOURCE_DIR}/src/Generating/VerticalLimit.cpp
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@@ -47,7 +47,7 @@ set (SHARED_HDRS
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${CMAKE_SOURCE_DIR}/src/Bindings/LuaState.h
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${CMAKE_SOURCE_DIR}/src/Generating/ChunkDesc.h
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${CMAKE_SOURCE_DIR}/src/Generating/PieceGenerator.h
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${CMAKE_SOURCE_DIR}/src/Generating/PiecePool.h
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${CMAKE_SOURCE_DIR}/src/Generating/Prefab.h
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${CMAKE_SOURCE_DIR}/src/Generating/PrefabPiecePool.h
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${CMAKE_SOURCE_DIR}/src/Generating/VerticalLimit.h
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