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Gen: Moved PiecePool into a separate file.

Also rewritten the PieceGenerator to use std::unique_ptr.
This commit is contained in:
Mattes D
2017-02-26 22:49:23 +01:00
parent f709f74aeb
commit 187abe3f5e
20 changed files with 635 additions and 636 deletions

View File

@@ -10,7 +10,7 @@
#pragma once
#include "GridStructGen.h"
#include "PieceGenerator.h"
#include "PiecePool.h"
@@ -25,12 +25,10 @@ public:
cPrefabStructure(
int a_GridX, int a_GridZ,
int a_OriginX, int a_OriginZ,
cPlacedPieces & a_Pieces,
cPlacedPieces && a_Pieces,
cTerrainHeightGenPtr a_HeightGen
);
virtual ~cPrefabStructure();
protected:
/** The pieces placed by the generator. */
cPlacedPieces m_Pieces;