Replaced auto_ptr with unique_ptr.
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@@ -289,7 +289,7 @@ void cCraftingRecipes::GetRecipe(cPlayer & a_Player, cCraftingGrid & a_CraftingG
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}
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// Built-in recipes:
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std::auto_ptr<cRecipe> Recipe(FindRecipe(a_CraftingGrid.GetItems(), a_CraftingGrid.GetWidth(), a_CraftingGrid.GetHeight()));
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std::unique_ptr<cRecipe> Recipe(FindRecipe(a_CraftingGrid.GetItems(), a_CraftingGrid.GetWidth(), a_CraftingGrid.GetHeight()));
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a_Recipe.Clear();
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if (Recipe.get() == nullptr)
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{
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@@ -377,7 +377,7 @@ void cCraftingRecipes::AddRecipeLine(int a_LineNum, const AString & a_RecipeLine
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return;
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}
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std::auto_ptr<cCraftingRecipes::cRecipe> Recipe(new cCraftingRecipes::cRecipe);
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std::unique_ptr<cCraftingRecipes::cRecipe> Recipe(new cCraftingRecipes::cRecipe);
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// Parse the result:
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AStringVector ResultSplit = StringSplit(Sides[0], ",");
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@@ -758,7 +758,7 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::MatchRecipe(const cItem * a_Crafti
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} // for y, for x
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// The recipe has matched. Create a copy of the recipe and set its coords to match the crafting grid:
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std::auto_ptr<cRecipe> Recipe(new cRecipe);
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std::unique_ptr<cRecipe> Recipe(new cRecipe);
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Recipe->m_Result = a_Recipe->m_Result;
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Recipe->m_Width = a_Recipe->m_Width;
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Recipe->m_Height = a_Recipe->m_Height;
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