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Beds can be slept in now (it doesn't change the time though)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@911 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
faketruth
2012-09-29 20:43:42 +00:00
parent c8fb57af72
commit 17486c7853
15 changed files with 115 additions and 63 deletions

View File

@@ -1440,6 +1440,15 @@ void cWorld::BroadcastBlockBreakAnimation(int a_entityID, int a_blockX, int a_bl
void cWorld::BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ )
{
m_ChunkMap->BroadcastUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ);
}
void cWorld::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude)
{
m_ChunkMap->BroadcastBlockEntity(a_BlockX, a_BlockY, a_BlockZ, a_Exclude);