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Source files cleanup: Mobs-related files in a separate subfolder, renamed.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-09-23 20:53:08 +00:00
parent f59f5f5759
commit 16f44ab7de
47 changed files with 129 additions and 126 deletions

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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "PassiveMonster.h"
#include "../MersenneTwister.h"
cPassiveMonster::cPassiveMonster()
{
m_EMPersonality = PASSIVE;
}
cPassiveMonster::~cPassiveMonster()
{
}
void cPassiveMonster::TakeDamage(int a_Damage, cEntity* a_Instigator)
{
cMonster::TakeDamage(a_Damage, a_Instigator);
if(a_Instigator != this)
m_EMState = ESCAPING;
}
void cPassiveMonster::Tick(float a_Dt)
{
cMonster::Tick(a_Dt);
m_SeePlayerInterval += a_Dt;
if(m_SeePlayerInterval > 1)
{
MTRand r1;
int rem = r1.randInt() % 3 + 1; //check most of the time but miss occasionally
m_SeePlayerInterval = 0.0;
if(rem >= 2) {
if(m_EMState == ESCAPING)
{
CheckEventLostPlayer();
}
}
}
}