Fix potential destruction crashes (#5095)
* Fix potential destruction crashes * Fix destructors accessing destroyted objects * Fix cPlayer not destroying windows (Destroyed never called) * Tentatively fixes #4608, fixes #3236, fixes #3262 - Remove cEntity::Destroyed() and replace with cEntity::OnRemoveFromWorld() * Add missing call to OnRemoveFromWorld
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@@ -25,7 +25,6 @@ enum
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cFurnaceEntity::cFurnaceEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World):
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Super(a_BlockType, a_BlockMeta, a_Pos, ContentsWidth, ContentsHeight, a_World),
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m_CurrentRecipe(nullptr),
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m_IsDestroyed(false),
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m_IsCooking(a_BlockType == E_BLOCK_LIT_FURNACE),
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m_NeedCookTime(0),
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m_TimeCooked(0),
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@@ -41,30 +40,6 @@ cFurnaceEntity::cFurnaceEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Ve
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cFurnaceEntity::~cFurnaceEntity()
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{
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// Tell window its owner is destroyed
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cWindow * Window = GetWindow();
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if (Window != nullptr)
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{
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Window->OwnerDestroyed();
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}
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}
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void cFurnaceEntity::Destroy()
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{
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m_IsDestroyed = true;
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Super::Destroy();
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}
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void cFurnaceEntity::CopyFrom(const cBlockEntity & a_Src)
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{
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Super::CopyFrom(a_Src);
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@@ -73,7 +48,6 @@ void cFurnaceEntity::CopyFrom(const cBlockEntity & a_Src)
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m_CurrentRecipe = src.m_CurrentRecipe;
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m_FuelBurnTime = src.m_FuelBurnTime;
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m_IsCooking = src.m_IsCooking;
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m_IsDestroyed = src.m_IsDestroyed;
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m_IsLoading = src.m_IsLoading;
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m_LastInput = src.m_LastInput;
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m_NeedCookTime = src.m_NeedCookTime;
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@@ -85,6 +59,20 @@ void cFurnaceEntity::CopyFrom(const cBlockEntity & a_Src)
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void cFurnaceEntity::OnRemoveFromWorld()
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{
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const auto Window = GetWindow();
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if (Window != nullptr)
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{
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// Tell window its owner is destroyed:
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Window->OwnerDestroyed();
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}
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}
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void cFurnaceEntity::SendTo(cClientHandle & a_Client)
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{
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// Nothing needs to be sent
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@@ -259,11 +247,6 @@ void cFurnaceEntity::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
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{
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Super::OnSlotChanged(a_ItemGrid, a_SlotNum);
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if (m_IsDestroyed)
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{
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return;
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}
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if (m_IsLoading)
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{
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return;
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