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Made things consistent

This commit is contained in:
Tiger Wang
2014-07-08 12:34:39 +01:00
parent 756c45d07b
commit 164ffe50ad
2 changed files with 9 additions and 6 deletions

View File

@@ -818,12 +818,14 @@ void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity)
switch (a_Entity->GetBlockType())
{
case E_BLOCK_TRAPPED_CHEST:
case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity, a_Entity->GetBlockType()); break;
case E_BLOCK_CHEST: AddChestEntity((cChestEntity *)a_Entity, a_Entity->GetBlockType()); break;
case E_BLOCK_LIT_FURNACE:
case E_BLOCK_FURNACE: AddFurnaceEntity((cFurnaceEntity *)a_Entity); break;
case E_BLOCK_DISPENSER: AddDispenserEntity ((cDispenserEntity *) a_Entity); break;
case E_BLOCK_DROPPER: AddDropperEntity ((cDropperEntity *) a_Entity); break;
case E_BLOCK_ENDER_CHEST: /* No need to be saved */ break;
case E_BLOCK_FLOWER_POT: AddFlowerPotEntity ((cFlowerPotEntity *) a_Entity); break;
case E_BLOCK_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break;
case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break;
case E_BLOCK_SIGN_POST:
case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break;