Refactored cBlockHandler::OnUse and dependents
This commit is contained in:
@@ -1,13 +1,25 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "BroadcastInterface.h"
|
||||
|
||||
class cWorldInterface
|
||||
{
|
||||
public:
|
||||
|
||||
virtual Int64 GetTimeOfDay(void) const;
|
||||
virtual Int64 GetTimeOfDay(void) const = 0;
|
||||
virtual Int64 GetWorldAge(void) const = 0;
|
||||
|
||||
virtual eDimension GetDimension(void) const;
|
||||
virtual eDimension GetDimension(void) const = 0;
|
||||
|
||||
virtual cBroadcastInterface * GetBroadcastManager() = 0;
|
||||
|
||||
virtual void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData) = 0;
|
||||
|
||||
/** Spawns item pickups for each item in the list. May compress pickups if too many entities: */
|
||||
virtual void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0, bool IsPlayerCreated = false) = 0;
|
||||
|
||||
/** Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified: */
|
||||
virtual void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false) = 0;
|
||||
|
||||
virtual void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ );
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user