GrownProt biomes: added alterations.
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@@ -964,15 +964,13 @@ public:
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std::make_shared<cIntGenSmooth <7>> (a_Seed + 1003,
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std::make_shared<cIntGenZoom <9>> (a_Seed + 7,
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std::make_shared<cIntGenSetRandomly <6>> (a_Seed + 8, 50, bgOcean,
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std::make_shared<cIntGenReplaceRandomly<6>> (bgJungle, bgTemperate, 50, a_Seed + 100,
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std::make_shared<cIntGenReplaceRandomly<6>> (bgIce, bgTemperate, 50, a_Seed + 101,
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std::make_shared<cIntGenReplaceRandomly<6>> (bgDesert, bgMesa, 30, a_Seed + 102,
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std::make_shared<cIntGenAddIslands <6>> (a_Seed + 2000, 70,
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std::make_shared<cIntGenSetRandomly <6>> (a_Seed + 9, 50, bgOcean,
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std::make_shared<cIntGenSmooth <6>> (a_Seed + 1004,
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std::make_shared<cIntGenZoom <8>> (a_Seed + 10,
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std::make_shared<cIntGenLandOcean <6>> (a_Seed + 100, 65
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)))))))))))))))))))))))))))));
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)))))))))))))))))))))))))));
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m_Gen =
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std::make_shared<cIntGenSmooth <16>>(a_Seed,
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@@ -1017,60 +1015,66 @@ public:
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{
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auto FinalRivers =
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std::make_shared<cProtIntGenSmooth>(a_Seed + 1,
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std::make_shared<cProtIntGenZoom >(a_Seed + 3,
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std::make_shared<cProtIntGenRiver >(a_Seed + 2,
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std::make_shared<cProtIntGenSmooth>(a_Seed + 4,
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std::make_shared<cProtIntGenZoom >(a_Seed + 5,
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std::make_shared<cProtIntGenZoom >(a_Seed + 6,
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std::make_shared<cProtIntGenZoom >(a_Seed + 7,
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std::make_shared<cProtIntGenZoom >(a_Seed + 2,
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std::make_shared<cProtIntGenRiver >(a_Seed + 3,
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std::make_shared<cProtIntGenZoom >(a_Seed + 4,
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std::make_shared<cProtIntGenSmooth>(a_Seed + 5,
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std::make_shared<cProtIntGenZoom >(a_Seed + 8,
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std::make_shared<cProtIntGenSmooth>(a_Seed + 5,
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std::make_shared<cProtIntGenZoom >(a_Seed + 9,
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std::make_shared<cProtIntGenSmooth>(a_Seed + 5,
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std::make_shared<cProtIntGenZoom >(a_Seed + 10,
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std::make_shared<cProtIntGenSmooth>(a_Seed + 5,
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std::make_shared<cProtIntGenSmooth>(a_Seed + 5,
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std::make_shared<cProtIntGenZoom >(a_Seed + 11,
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std::make_shared<cProtIntGenChoice>(a_Seed + 12, 2
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))))))))))));
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))))))))))))));
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auto alteration =
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std::make_shared<cProtIntGenZoom >(a_Seed,
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std::make_shared<cProtIntGenLandOcean>(a_Seed, 20
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));
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auto FinalBiomes =
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std::make_shared<cProtIntGenSmooth >(a_Seed + 1008,
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std::make_shared<cProtIntGenSmooth >(a_Seed + 1,
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std::make_shared<cProtIntGenZoom >(a_Seed + 15,
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std::make_shared<cProtIntGenSmooth >(a_Seed + 1000,
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std::make_shared<cProtIntGenSmooth >(a_Seed + 1,
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std::make_shared<cProtIntGenZoom >(a_Seed + 16,
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std::make_shared<cProtIntGenBeaches >(
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std::make_shared<cProtIntGenSmooth >(a_Seed + 1002,
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std::make_shared<cProtIntGenZoom >(a_Seed + 1,
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std::make_shared<cProtIntGenSmooth >(a_Seed + 1002,
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std::make_shared<cProtIntGenZoom >(a_Seed + 2,
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std::make_shared<cProtIntGenAddIslands >(a_Seed + 2004, 10,
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std::make_shared<cProtIntGenZoom >(a_Seed + 4,
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std::make_shared<cProtIntGenAddToOcean >(a_Seed + 9, 10, biMushroomIsland,
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std::make_shared<cProtIntGenReplaceRandomly>(biIcePlains, biIcePlainsSpikes, 5, a_Seed + 99,
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std::make_shared<cProtIntGenZoom >(a_Seed + 8,
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std::make_shared<cProtIntGenAddToOcean >(a_Seed + 10, 500, biDeepOcean,
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std::make_shared<cProtIntGenReplaceRandomly>(a_Seed + 1, biPlains, biSunflowerPlains, 20,
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std::make_shared<cProtIntGenAlternateBiomes>(a_Seed + 1, alteration,
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std::make_shared<cProtIntGenZoom >(a_Seed + 4,
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std::make_shared<cProtIntGenReplaceRandomly>(a_Seed + 99, biIcePlains, biIcePlainsSpikes, 50,
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std::make_shared<cProtIntGenZoom >(a_Seed + 8,
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std::make_shared<cProtIntGenAddToOcean >(a_Seed + 10, 300, biDeepOcean,
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std::make_shared<cProtIntGenAddToOcean >(a_Seed + 9, 8, biMushroomIsland,
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std::make_shared<cProtIntGenBiomes >(a_Seed + 3000,
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std::make_shared<cProtIntGenAddIslands >(a_Seed + 2000, 200,
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std::make_shared<cProtIntGenZoom >(a_Seed + 5,
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std::make_shared<cProtIntGenRareBiomeGroups>(a_Seed + 5, 50,
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std::make_shared<cProtIntGenBiomeGroupEdges>(
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std::make_shared<cProtIntGenSmooth >(a_Seed + 1003,
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std::make_shared<cProtIntGenAddIslands >(a_Seed + 2000, 200,
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std::make_shared<cProtIntGenZoom >(a_Seed + 7,
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std::make_shared<cProtIntGenSetRandomly >(a_Seed + 8, 50, bgOcean,
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std::make_shared<cProtIntGenReplaceRandomly>(bgJungle, bgTemperate, 50, a_Seed + 100,
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std::make_shared<cProtIntGenReplaceRandomly>(bgIce, bgTemperate, 50, a_Seed + 101,
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std::make_shared<cProtIntGenReplaceRandomly>(bgDesert, bgMesa, 30, a_Seed + 102,
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std::make_shared<cProtIntGenAddIslands >(a_Seed + 2000, 70,
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std::make_shared<cProtIntGenReplaceRandomly>(a_Seed + 101, bgIce, bgTemperate, 150,
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std::make_shared<cProtIntGenAddIslands >(a_Seed + 2000, 200,
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std::make_shared<cProtIntGenSetRandomly >(a_Seed + 9, 50, bgOcean,
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std::make_shared<cProtIntGenSmooth >(a_Seed + 1004,
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std::make_shared<cProtIntGenZoom >(a_Seed + 10,
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std::make_shared<cProtIntGenLandOcean >(a_Seed + 100, 65
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std::make_shared<cProtIntGenLandOcean >(a_Seed + 100, 30
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)))))))))))))))))))))))))))));
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m_Gen =
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std::make_shared<cProtIntGenSmooth >(a_Seed,
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std::make_shared<cProtIntGenZoom >(a_Seed,
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std::make_shared<cProtIntGenZoom >(a_Seed,
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std::make_shared<cProtIntGenSmooth >(a_Seed,
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std::make_shared<cProtIntGenZoom >(a_Seed,
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std::make_shared<cProtIntGenMixRivers>(
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FinalBiomes, FinalRivers
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))))));
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)))));
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}
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virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_Biomes) override
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