Rewritten chunk status to specify whether the chunk is in queue.
This fixes #1370.
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@@ -106,6 +106,10 @@ public:
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If this callback returns false, the chunk is not generated.
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*/
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virtual bool HasChunkAnyClients(int a_ChunkX, int a_ChunkZ) = 0;
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/** Called to check whether the specified chunk is in the queued state.
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Currently used only in Debug-mode asserts. */
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virtual bool IsChunkQueued(int a_ChunkX, int a_ChunkZ) = 0;
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} ;
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