Enable some more clang-tidy linter checks (#4738)
* Avoid inefficient AString -> c_str() -> AString round trip * Avoid redundant string init expressions * Avoid unnecessary return, continue, etc. * Add .clang-format to help with clang-tidy fix-its * Avoid unnecessary passing by value * Avoid unnecessary local copying * Avoid copying in range-for loops * Avoid over-complicated boolean expressions * Some violations missed by my local clang-tidy * Allow unnecessary continue statements * Add brackets * Another expression missed locally * Move BindingsProcessor call into clang-tidy.sh and add space * Fix pushd not found error * Different grouping of CheckBlockInteractionRate
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@@ -98,7 +98,7 @@ public:
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*/
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static cTerrainShapeGenPtr CreateShapeGen(
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cIniFile & a_IniFile,
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cBiomeGenPtr a_BiomeGen,
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const cBiomeGenPtr & a_BiomeGen,
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int a_Seed,
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bool & a_CacheOffByDefault
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);
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@@ -137,7 +137,7 @@ public:
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/** Creates a cTerrainHeightGen descendant based on the INI file settings. */
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static cTerrainHeightGenPtr CreateHeightGen(
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cIniFile & a_IniFile,
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cBiomeGenPtr a_BiomeGen,
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const cBiomeGenPtr & a_BiomeGen,
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int a_Seed,
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bool & a_CacheOffByDefault
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);
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@@ -169,8 +169,8 @@ public:
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a_ShapeGen is the underlying shape generator, some composition generators may depend on it providing additional shape around the chunk. */
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static cTerrainCompositionGenPtr CreateCompositionGen(
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cIniFile & a_IniFile,
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cBiomeGenPtr a_BiomeGen,
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cTerrainShapeGenPtr a_ShapeGen,
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const cBiomeGenPtr & a_BiomeGen,
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const cTerrainShapeGenPtr & a_ShapeGen,
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int a_Seed
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);
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} ;
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