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Enable some more clang-tidy linter checks (#4738)

* Avoid inefficient AString -> c_str() -> AString round trip

* Avoid redundant string init expressions

* Avoid unnecessary return, continue, etc.

* Add .clang-format to help with clang-tidy fix-its

* Avoid unnecessary passing by value

* Avoid unnecessary local copying

* Avoid copying in range-for loops

* Avoid over-complicated boolean expressions

* Some violations missed by my local clang-tidy

* Allow unnecessary continue statements

* Add brackets

* Another expression missed locally

* Move BindingsProcessor call into clang-tidy.sh and add space

* Fix pushd not found error

* Different grouping of CheckBlockInteractionRate
This commit is contained in:
peterbell10
2020-05-14 23:15:35 +01:00
committed by GitHub
parent edb548f9d6
commit 13144a08e4
100 changed files with 286 additions and 297 deletions

View File

@@ -213,7 +213,10 @@ void cClientHandle::GenerateOfflineUUID(void)
AString cClientHandle::FormatChatPrefix(bool ShouldAppendChatPrefixes, AString a_ChatPrefixS, AString m_Color1, AString m_Color2)
AString cClientHandle::FormatChatPrefix(
bool ShouldAppendChatPrefixes, const AString & a_ChatPrefixS,
const AString & m_Color1, const AString & m_Color2
)
{
if (ShouldAppendChatPrefixes)
{
@@ -2075,12 +2078,12 @@ bool cClientHandle::CheckBlockInteractionsRate(void)
ASSERT(m_Player != nullptr);
ASSERT(m_Player->GetWorld() != nullptr);
if ((cRoot::Get()->GetServer()->ShouldLimitPlayerBlockChanges()) && (m_NumBlockChangeInteractionsThisTick > MAX_BLOCK_CHANGE_INTERACTIONS))
if (!cRoot::Get()->GetServer()->ShouldLimitPlayerBlockChanges())
{
return false;
return true;
}
return true;
return (m_NumBlockChangeInteractionsThisTick <= MAX_BLOCK_CHANGE_INTERACTIONS);
}
@@ -3310,7 +3313,7 @@ void cClientHandle::SocketClosed(void)
void cClientHandle::SetSelf(cClientHandlePtr a_Self)
{
ASSERT(m_Self == nullptr);
m_Self = a_Self;
m_Self = std::move(a_Self);
}