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Fixed 2D linear upscale to compile on Linux, added a test for it.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1484 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2013-05-15 15:55:04 +00:00
parent 7c094ee220
commit 1118ae3033
3 changed files with 80 additions and 32 deletions

View File

@@ -61,14 +61,36 @@ void Debug3DNoise(NOISE_DATATYPE * a_Noise, int a_SizeX, int a_SizeY, int a_Size
f2.Write(buf, a_SizeX);
} // for y
} // if (XZ file open)
//*/
}
void Debug2DNoise(NOISE_DATATYPE * a_Noise, int a_SizeX, int a_SizeY, const AString & a_FileNameBase)
{
const int BUF_SIZE = 512;
ASSERT(a_SizeX <= BUF_SIZE); // Just stretch it, if needed
cFile f1;
if (f1.Open(Printf("%s (%d).grab", a_FileNameBase.c_str(), a_SizeX), cFile::fmWrite))
{
for (int y = 0; y < a_SizeY; y++)
{
int idx = y * a_SizeX;
unsigned char buf[BUF_SIZE];
for (int x = 0; x < a_SizeX; x++)
{
buf[x] = (unsigned char)(std::min(255, std::max(0, (int)(128 + 32 * a_Noise[idx++]))));
}
f1.Write(buf, a_SizeX);
} // for y
} // if (file open)
}
/*
// Perform an automatic test of upscaling upon program start (use breakpoints to debug):
@@ -78,6 +100,7 @@ public:
Test(void)
{
DoTest1();
DoTest2();
}
@@ -88,11 +111,26 @@ public:
{
In[i] = (float)(i % 5);
}
Debug3DNoise(In, 3, 3, 3, "Upscale in");
Debug3DNoise(In, 3, 3, 3, "Upscale3D in");
float Out[17 * 33 * 35];
LinearUpscale3DArray(In, 3, 3, 3, Out, 8, 16, 17);
Debug3DNoise(Out, 17, 33, 35, "Upscale test");
Debug3DNoise(Out, 17, 33, 35, "Upscale3D test");
}
void DoTest2(void)
{
float In[3 * 3];
for (int i = 0; i < ARRAYCOUNT(In); i++)
{
In[i] = (float)(i % 5);
}
Debug2DNoise(In, 3, 3, "Upscale2D in");
float Out[17 * 33];
LinearUpscale2DArray(In, 3, 3, Out, 8, 16);
Debug2DNoise(Out, 17, 33, "Upscale2D test");
}
} gTest;
//*/