sheep color inheritance
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@@ -131,6 +131,46 @@ void cSheep::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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void cSheep::InheritFromParents(cPassiveMonster * a_Parent1, cPassiveMonster * a_Parent2)
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{
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static const struct
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{
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short Parent1, Parent2, Child;
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} ColorInheritance[] =
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{
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{ E_META_WOOL_BLUE, E_META_WOOL_RED, E_META_WOOL_PURPLE },
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{ E_META_WOOL_BLUE, E_META_WOOL_GREEN, E_META_WOOL_CYAN },
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{ E_META_WOOL_YELLOW, E_META_WOOL_RED, E_META_WOOL_ORANGE },
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{ E_META_WOOL_GREEN, E_META_WOOL_WHITE, E_META_WOOL_LIGHTGREEN },
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{ E_META_WOOL_RED, E_META_WOOL_WHITE, E_META_WOOL_PINK },
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{ E_META_WOOL_WHITE, E_META_WOOL_BLACK, E_META_WOOL_GRAY },
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{ E_META_WOOL_PURPLE, E_META_WOOL_PINK, E_META_WOOL_MAGENTA },
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{ E_META_WOOL_WHITE, E_META_WOOL_GRAY, E_META_WOOL_LIGHTGRAY },
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{ E_META_WOOL_BLUE, E_META_WOOL_WHITE, E_META_WOOL_LIGHTBLUE },
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};
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cSheep * Parent1 = static_cast<cSheep *>(a_Parent1);
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cSheep * Parent2 = static_cast<cSheep *>(a_Parent2);
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for (size_t i = 0; i < ARRAYCOUNT(ColorInheritance); i++)
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{
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if (
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((Parent1->GetFurColor() == ColorInheritance[i].Parent1) && (Parent2->GetFurColor() == ColorInheritance[i].Parent2)) ||
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((Parent1->GetFurColor() == ColorInheritance[i].Parent2) && (Parent2->GetFurColor() == ColorInheritance[i].Parent1))
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)
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{
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SetFurColor(ColorInheritance[i].Child);
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m_World->BroadcastEntityMetadata(*this);
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return;
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}
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}
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cFastRandom Random;
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SetFurColor((Random.NextInt(100) < 50) ? Parent1->GetFurColor() : Parent2->GetFurColor());
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m_World->BroadcastEntityMetadata(*this);
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}
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NIBBLETYPE cSheep::GenerateNaturalRandomColor(void)
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{
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cFastRandom Random;
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