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Updated prefabs to the latest Gallery content.

This commit is contained in:
madmaxoft
2014-06-21 15:02:40 +02:00
parent b4ba86d758
commit 0e8c4ca5ab
4 changed files with 2663 additions and 2068 deletions

View File

@@ -23,8 +23,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
12, 6, 10, // SizeX = 12, SizeY = 6, SizeZ = 10
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
11, 5, 9, // MaxX, MaxY, MaxZ
-1, 0, 0, // MinX, MinY, MinZ
12, 5, 10, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
@@ -170,8 +170,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
13, 6, 9, // SizeX = 13, SizeY = 6, SizeZ = 9
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
12, 5, 8, // MaxX, MaxY, MaxZ
-1, 0, 0, // MinX, MinY, MinZ
13, 5, 9, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
@@ -309,8 +309,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
7, 6, 6, // SizeX = 7, SizeY = 6, SizeZ = 6
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
6, 5, 5, // MaxX, MaxY, MaxZ
-1, 0, 0, // MinX, MinY, MinZ
7, 5, 6, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
@@ -420,8 +420,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
6, 5, 6, // MaxX, MaxY, MaxZ
-1, 0, 0, // MinX, MinY, MinZ
7, 5, 7, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
@@ -538,8 +538,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
9, 6, 7, // SizeX = 9, SizeY = 6, SizeZ = 7
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
8, 5, 6, // MaxX, MaxY, MaxZ
-1, 0, 0, // MinX, MinY, MinZ
9, 5, 7, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
@@ -656,8 +656,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
10, 6, 7, // SizeX = 10, SizeY = 6, SizeZ = 7
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
9, 5, 6, // MaxX, MaxY, MaxZ
-1, 0, 0, // MinX, MinY, MinZ
10, 5, 7, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
@@ -780,8 +780,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
10, 6, 9, // SizeX = 10, SizeY = 6, SizeZ = 9
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
9, 5, 8, // MaxX, MaxY, MaxZ
-1, 0, 0, // MinX, MinY, MinZ
10, 5, 9, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
@@ -918,8 +918,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
11, 6, 9, // SizeX = 11, SizeY = 6, SizeZ = 9
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
10, 5, 8, // MaxX, MaxY, MaxZ
-1, 0, 0, // MinX, MinY, MinZ
11, 5, 9, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
@@ -1054,18 +1054,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// The data has been exported from the gallery Desert, area index 53, ID 345, created by jakibaki
{
// Size:
15, 5, 14, // SizeX = 15, SizeY = 5, SizeZ = 14
15, 6, 14, // SizeX = 15, SizeY = 6, SizeZ = 14
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
14, 4, 13, // MaxX, MaxY, MaxZ
-1, 0, 0, // MinX, MinY, MinZ
15, 5, 14, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
"a:128: 0\n" /* sandstonestairs */
"b:128: 2\n" /* sandstonestairs */
"c:128: 1\n" /* sandstonestairs */
"d: 24: 0\n" /* sandstone */
"a: 24: 0\n" /* sandstone */
"b:128: 0\n" /* sandstonestairs */
"c:128: 2\n" /* sandstonestairs */
"d:128: 1\n" /* sandstonestairs */
"e: 43: 1\n" /* doubleslab */
"f: 64: 7\n" /* wooddoorblock */
"g:171: 0\n" /* carpet */
@@ -1088,43 +1088,61 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// Level 0
/* z\x* 11111 */
/* * 012345678901234 */
/* 0 */ "...abc........."
/* 1 */ ".ddddddddddddd."
/* 2 */ ".ddddddddddddd."
/* 3 */ ".ddddddddddddd."
/* 4 */ ".ddddddddddddd."
/* 5 */ ".ddddddddddded."
/* 6 */ ".ddddddddddddd."
/* 7 */ ".ddddddddddddd."
/* 8 */ ".......deddddd."
/* 9 */ "mmmmmm.ddddddd."
/* 10 */ "mmmmmm.ddddddd."
/* 11 */ "mmmmmm.ddddddd."
/* 12 */ "mmmmmm.ddddddd."
/* 13 */ "..............."
/* 0 */ "mmmaaammmmmmmmm"
/* 1 */ "maaaaaaaaaaaaam"
/* 2 */ "maaaaaaaaaaaaam"
/* 3 */ "maaaaaaaaaaaaam"
/* 4 */ "maaaaaaaaaaaaam"
/* 5 */ "maaaaaaaaaaaaam"
/* 6 */ "maaaaaaaaaaaaam"
/* 7 */ "maaaaaaaaaaaaam"
/* 8 */ "mmmmmmmaaaaaaam"
/* 9 */ "mmmmmmmaaaaaaam"
/* 10 */ "mmmmmmmaaaaaaam"
/* 11 */ "mmmmmmmaaaaaaam"
/* 12 */ "mmmmmmmaaaaaaam"
/* 13 */ "mmmmmmmmmmmmmmm"
// Level 1
/* z\x* 11111 */
/* * 012345678901234 */
/* 0 */ "..............."
/* 1 */ ".dddfddddddddd."
/* 2 */ ".dgghhhhhhhhgd."
/* 3 */ ".dghiiiiiiiihd."
/* 4 */ ".dghiggggggihd."
/* 5 */ ".dghiiiiiigihd."
/* 6 */ ".dgghhhhhigihd."
/* 7 */ ".dddddddhigihd."
/* 8 */ ".......dhigihd."
/* 9 */ "mmmmmm.dhiiihd."
/* 10 */ "mmmmmm.dghhhgd."
/* 11 */ "mmmmmm.dggggjd."
/* 12 */ "mmmmmm.ddddddd."
/* 0 */ "...bcd........."
/* 1 */ ".aaaaaaaaaaaaa."
/* 2 */ ".aaaaaaaaaaaaa."
/* 3 */ ".aaaaaaaaaaaaa."
/* 4 */ ".aaaaaaaaaaaaa."
/* 5 */ ".aaaaaaaaaaaea."
/* 6 */ ".aaaaaaaaaaaaa."
/* 7 */ ".aaaaaaaaaaaaa."
/* 8 */ ".......aeaaaaa."
/* 9 */ "mmmmmm.aaaaaaa."
/* 10 */ "mmmmmm.aaaaaaa."
/* 11 */ "mmmmmm.aaaaaaa."
/* 12 */ "mmmmmm.aaaaaaa."
/* 13 */ "..............."
// Level 2
/* z\x* 11111 */
/* * 012345678901234 */
/* 0 */ "..............."
/* 1 */ ".aaafaaaaaaaaa."
/* 2 */ ".agghhhhhhhhga."
/* 3 */ ".aghiiiiiiiiha."
/* 4 */ ".aghiggggggiha."
/* 5 */ ".aghiiiiiigiha."
/* 6 */ ".agghhhhhigiha."
/* 7 */ ".aaaaaaahigiha."
/* 8 */ ".......ahigiha."
/* 9 */ "mmmmmm.ahiiiha."
/* 10 */ "mmmmmm.aghhhga."
/* 11 */ "mmmmmm.aggggja."
/* 12 */ "mmmmmm.aaaaaaa."
/* 13 */ "..............."
// Level 3
/* z\x* 11111 */
/* * 012345678901234 */
/* 0 */ "..............."
/* 1 */ ".kkklkkkk.kkkk."
/* 2 */ ".k...........k."
/* 3 */ ".k...........k."
@@ -1139,44 +1157,44 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
/* 12 */ "mmmmmm.kkk.kkk."
/* 13 */ "..............."
// Level 3
/* z\x* 11111 */
/* * 012345678901234 */
/* 0 */ "..............."
/* 1 */ ".ddddddddddddd."
/* 2 */ ".d......n....d."
/* 3 */ ".d...........d."
/* 4 */ ".do..........d."
/* 5 */ ".d...........d."
/* 6 */ ".d..........pd."
/* 7 */ ".ddddddd.....d."
/* 8 */ ".......d.....d."
/* 9 */ "mmmmmm.d.....d."
/* 10 */ "mmmmmm.d.....d."
/* 11 */ "mmmmmm.d..q..d."
/* 12 */ "mmmmmm.ddddddd."
/* 13 */ "..............."
// Level 4
/* z\x* 11111 */
/* * 012345678901234 */
/* 0 */ "..............."
/* 1 */ ".aaaaaaaaaaaaa."
/* 2 */ ".a......n....a."
/* 3 */ ".a...........a."
/* 4 */ ".ao..........a."
/* 5 */ ".a...........a."
/* 6 */ ".a..........pa."
/* 7 */ ".aaaaaaa.....a."
/* 8 */ ".......a.....a."
/* 9 */ "mmmmmm.a.....a."
/* 10 */ "mmmmmm.a.....a."
/* 11 */ "mmmmmm.a..q..a."
/* 12 */ "mmmmmm.aaaaaaa."
/* 13 */ "..............."
// Level 5
/* z\x* 11111 */
/* * 012345678901234 */
/* 0 */ "rrrrrrrrrrrrrrs"
/* 1 */ "tddddddddddddds"
/* 2 */ "tddddddddddddds"
/* 3 */ "tddddddddddddds"
/* 4 */ "tddddddddddddds"
/* 5 */ "tddddddddddddds"
/* 6 */ "tddddddddddddds"
/* 7 */ "tddddddddddddds"
/* 8 */ "tuuuuutddddddds"
/* 9 */ "mmmmmmtddddddds"
/* 10 */ "mmmmmmtddddddds"
/* 11 */ "mmmmmmtddddddds"
/* 12 */ "mmmmmmtddddddds"
/* 1 */ "taaaaaaaaaaaaas"
/* 2 */ "taaaaaaaaaaaaas"
/* 3 */ "taaaaaaaaaaaaas"
/* 4 */ "taaaaaaaaaaaaas"
/* 5 */ "taaaaaaaaaaaaas"
/* 6 */ "taaaaaaaaaaaaas"
/* 7 */ "taaaaaaaaaaaaas"
/* 8 */ "tuuuuutaaaaaaas"
/* 9 */ "mmmmmmtaaaaaaas"
/* 10 */ "mmmmmmtaaaaaaas"
/* 11 */ "mmmmmmtaaaaaaas"
/* 12 */ "mmmmmmtaaaaaaas"
/* 13 */ "......tuuuuuuuu",
// Connectors:
"-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */,
"-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */,
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
@@ -1210,8 +1228,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
6, 5, 6, // MaxX, MaxY, MaxZ
-1, 0, 0, // MinX, MinY, MinZ
7, 5, 7, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
@@ -1320,8 +1338,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
14, 4, 16, // SizeX = 14, SizeY = 4, SizeZ = 16
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
13, 3, 15, // MaxX, MaxY, MaxZ
-1, 0, 0, // MinX, MinY, MinZ
14, 3, 16, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */