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Initial support for the 1.11 protocol.

This commit is contained in:
Mattes D
2016-12-15 20:21:43 +01:00
parent 506ce33101
commit 0e3b3be766
23 changed files with 682 additions and 455 deletions

View File

@@ -332,7 +332,7 @@ void cChunkMap::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, c
void cChunkMap::BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, const cClientHandle * a_Exclude)
void cChunkMap::BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, int a_Count, const cClientHandle * a_Exclude)
{
cCSLock Lock(m_CSChunks);
cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), a_Entity.GetChunkZ());
@@ -341,7 +341,7 @@ void cChunkMap::BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer &
return;
}
// It's perfectly legal to broadcast packets even to invalid chunks!
Chunk->BroadcastCollectEntity(a_Entity, a_Player, a_Exclude);
Chunk->BroadcastCollectEntity(a_Entity, a_Player, a_Count, a_Exclude);
}