Added cWindow property manipulation API.
Now enchantment table and furnace properties can be set by a plugin
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@@ -220,7 +220,7 @@ void cFurnaceEntity::BroadcastProgress(int a_ProgressbarID, short a_Value)
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cWindow * Window = GetWindow();
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if (Window != NULL)
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{
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Window->BroadcastInventoryProgress(a_ProgressbarID, a_Value);
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Window->BroadcastProgress(a_ProgressbarID, a_Value);
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}
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}
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