Merge branch 'master' into redstoneimprovements
Conflicts: src/ClientHandle.cpp src/Entities/FallingBlock.cpp src/Mobs/AggressiveMonster.cpp src/Simulator/IncrementalRedstoneSimulator.cpp
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@@ -87,7 +87,7 @@ void cFallingBlock::Tick(float a_Dt, cChunk & a_Chunk)
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AddSpeedY(MilliDt * -9.8f);
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AddPosition(GetSpeed() * MilliDt);
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// If not static (One billionth precision) broadcast movement.
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// If not static (one billionth precision) broadcast movement
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if ((fabs(GetSpeedX()) > std::numeric_limits<double>::epsilon()) || (fabs(GetSpeedZ()) > std::numeric_limits<double>::epsilon()))
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{
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BroadcastMovementUpdate();
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