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Removed ClientHandle.h dependencies from common headers.

This commit is contained in:
Mattes D
2016-11-18 20:00:04 +01:00
parent 3a89e9959b
commit 0bffa29358
19 changed files with 206 additions and 51 deletions

View File

@@ -5,17 +5,18 @@
#include "../BlockArea.h"
#include "../Entities/Player.h"
#include "../UI/BeaconWindow.h"
#include "../ClientHandle.h"
cBeaconEntity::cBeaconEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World)
: super(E_BLOCK_BEACON, a_BlockX, a_BlockY, a_BlockZ, 1, 1, a_World)
, m_IsActive(false)
, m_BeaconLevel(0)
, m_PrimaryEffect(cEntityEffect::effNoEffect)
, m_SecondaryEffect(cEntityEffect::effNoEffect)
cBeaconEntity::cBeaconEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World):
super(E_BLOCK_BEACON, a_BlockX, a_BlockY, a_BlockZ, 1, 1, a_World),
m_IsActive(false),
m_BeaconLevel(0),
m_PrimaryEffect(cEntityEffect::effNoEffect),
m_SecondaryEffect(cEntityEffect::effNoEffect)
{
UpdateBeacon();
}