Unify entity spawn packet sending
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@@ -95,10 +95,6 @@ void cItemFrame::GetDrops(cItems & a_Items, cEntity * a_Killer)
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void cItemFrame::SpawnOn(cClientHandle & a_ClientHandle)
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{
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Super::SpawnOn(a_ClientHandle);
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a_ClientHandle.SendSpawnObject(*this, 71, GetProtocolFacing());
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a_ClientHandle.SendSpawnEntity(*this);
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a_ClientHandle.SendEntityMetadata(*this);
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}
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