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Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency

git-svn-id: http://mc-server.googlecode.com/svn/trunk@411 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-03-14 20:56:09 +00:00
parent 393e34d571
commit 0b24efeb00
34 changed files with 802 additions and 588 deletions

View File

@@ -180,11 +180,21 @@ void cChunkGenerator::Execute(void)
void cChunkGenerator::DoGenerate(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
{
char BlockData[cChunk::c_BlockDataSize];
char BlockData[cChunkDef::BlockDataSize];
cEntityList Entities;
cBlockEntityList BlockEntities;
m_pWorldGenerator->GenerateChunk(a_ChunkX, a_ChunkY, a_ChunkZ, BlockData, Entities, BlockEntities);
m_World->ChunkDataGenerated(a_ChunkX, a_ChunkY, a_ChunkZ, BlockData, Entities, BlockEntities);
m_World->ChunkDataGenerated(
a_ChunkX, a_ChunkY, a_ChunkZ,
BlockData,
BlockData + cChunkDef::MetaOffset,
BlockData + cChunkDef::LightOffset,
BlockData + cChunkDef::SkyLightOffset,
NULL,
Entities, BlockEntities
);
m_pWorldGenerator->PostGenerateChunk(a_ChunkX, a_ChunkY, a_ChunkZ);
}